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Posts Tagged Adobe Flash

The Adobe Creative Cloud – A Formal Introduction

Adobe Creative Cloud – A Formal Introduction: In this video lesson, we will take a look at the software and services of the Adobe Creative Cloud. The Adobe Creative Cloud includes Adobe Photoshop, Adobe Illustrator, Adobe Fireworks, Adobe Flash, and many other valuable creative tools for the eLearning designer. We will also explore the file storage and sharing options in the Adobe Creative Cloud by uploading a Photoshop PSD file and sending it for review and comment.

Check out the entire Adobe Captivate Training Course at Udemy.com!

Posted in: Adobe Creative Cloud, Adobe Creative Suite, Adobe Photoshop, Adobe Training, eLearning

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Meet Joe and Find Out How Joe Became an eLearning Pro!

Welcome to the VHOT Training Blog! VHOT has online live instructor-led training classes in the Adobe Creative Suite, Adobe eLearning Suite, and all of the fun software for the creative and digital arts. Please subscribe to this channel for more free video lessons and tutorials. Cartoon Joe is based on a real-world story of a student that learned to master multiple software solutions by attending our online learning classes with live instructors.

Posted in: Adobe Captivate, Adobe Creative Suite, Adobe eLearning Suite, Adobe Flash, Adobe Illustrator, Adobe Premiere, Adobe Training, eLearning

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Adobe Captivate 5 Building Custom Flash Content for Your Captivate Projects

In this Adobe Captivate lesson we will take a look at creating custom Adobe Flash content for Captivate projects with Adobe Flash CS6. You will need to be familiar with Adobe Flash and Flash ActionScript to complete this objective and follow along. Creating custom Flash content opens the doors for unlimited interactive eLearning content.

Check out the entire Adobe Captivate Training Course at Udemy.com!

Posted in: Adobe Captivate, Adobe Flash, Adobe Training, eLearning

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Adobe Captivate 5 Adding Flash Animations and Content

In this Adobe Captivate Training Video you will learn how to import Adobe Flash animations and content into your eLearning lesson. We will also look at the current Adobe Flash market based web statistics and facts. This video is part of the VHOT Training Adobe Captivate Free learning series.

Check out the entire Adobe Captivate Training Course at Udemy.com!

Register for our Online Adobe Captivate Training here!

Posted in: Adobe Captivate, Adobe Training, eLearning

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Adobe Creative Suite 6 Launch – High Value and Affordable Price!

In case you missed the BIG NEWS, … today Adobe Systems officially launched the ultimate toolkit for design, web, and video professionals – the Adobe® Creative Suite® 6 and the Adobe Creative Cloud! This highly anticipated release included 14 updated applications and four Creative Suites including the Adobe Creative Suite 6 Design & Web Premium, Adobe Creative Suite 6 Design Standard, Adobe Creative Suite 6 Production Premium, and Adobe Creative Suite 6 Master Collection. The release of the new Creative Suite 6 was amplified by the parallel release of the subscription-based offering of the Adobe Creative Cloud.

After the launch today we confirmed that the Creative Cloud will provide users with the ability to download and install every Adobe CS6 application. Creative Cloud also integrates Adobe Touch Apps into your workflow, introduces cloud-based sync and store capabilities, and also includes web hosting, TypeKit, Edge, and Adobe Muse. This is exciting news, but the most anticipated news was the pricing for the new Creative Suite 6. This brings good news and more good news!

We were very happy to confirm that Adobe has launched an entirely new way of purchasing the CS6 and the Creative Cloud. This subscription service gives you access to all of CS6 apps, for a monthly fee of $49.99 ($29.99 for current licensed CS3, CS4, and CS5 customers). This brings the creative opportunities to an entirely new level with high value and attractive pricing. If you are still interested in box version pricing, this option is still on the table and you can see a full comparison of feature sets and pricing at the Adobe Creative Suite 6 Buying Guide site.

Adobe Creative Suite CS6

The new Creative Suite drives its speed and performance benefits from Adobe’s Mercury graphic engine, which takes advantage of the graphics processors found within today’s PCs and Macs to speed up image processing. The new version of Adobe Photoshop boasts Lightning fast screen redraw of complex gradients, gaussian blurs, and rendering effects as well as unprecedented speed and responsiveness during real-time image editing (Liquify, Puppet-Warp).

Illustrator CS6 boasts new image tracing and pattern creation tools and in this new version you can create complex variable width gradient strokes in with ease. Quickly accomplish daily tasks in a modern, streamlined interface. Tools, panels, and controls are still where you expect them, but daily tasks take fewer steps and your interactions are faster and more direct. With continuous control of interface brightness, you can match the look of other Adobe design tools. Panel updates include expandable color-sampling areas and hex-value editing in the Color panel. You can edit names of layers, styles, and swatches directly in the panel, and the Character panel shows previously hidden options.

Adobe Illustrator CS6

Premiere Pro CS6 gets a similar speedup, along with expanded multicam capability, new trimming tools, and native support for new digital cinema cameras. You now have the ability to work without interruption in After Effects, Premiere Pro, and throughout Production Premium CS6. Combined with Transmit I/O, the application is more suited than ever to the professional editing suite. A new addition, Prelude lets you get started selecting shots and creating a rough cut, while SpeedGrade finishes the project, allowing you to craft the perfect look.

With the updated support for the jQuery mobile and Phonegap frameworks, Dreamweaver CS6 allows you to build native applications for the iOS, Android, Blackberry, webOS and Symbian platforms leveraging HTML, CSS and Javascript. Dreamweaver’s Live View feature is based on Webkit, and this release supports the most current Webkit version which means it supports the latest HTML5 capabilities – cross-browser consistency, text-shadow renders, etc.

Photoshop CS6 is unmatched in its ability to help you bring your creative visions to life. Experience imaging magic and realize your creativity in exciting ways—all while achieving peak performance. Create videos directly within Photoshop CS6 using footage from your DSLR and other cameras. Edit raw image files with state-of-the-art tools. Use filters and editing controls to make your images look just the way you want. Create amazing panoramas. Remove image content, and then use Content-Aware technology to magically fill in the space left behind. Paint with a natural feel and realistic results. And maximize your hardware investment with cross-platform 64-bit support and the new Mercury Graphics Engine, which delivers blazing-fast interactions in key editing tools. Make your visions reality with the state-of-the-art imaging capabilities in Photoshop CS6.

Adobe Photoshop CS6 Video

Flash Professional CS6 gets new “sprite sheets” for game development, the ability to build hardware-accelerated 2D content with the Starling framework, and to build apps prepackaged with the Adobe AIR runtime. With support for the Toolkit for CreateJS extension, designers and animators can export their assets to HTML5/JavaScript using Grant Skinner’s open source CreateJS framework. This allows your animations to run on any HTML5 compatible browser on desktop, tablet and mobile devices.

Adobe Flash CS6 for Mobile

InDesign CS6 introduces the new Adaptive Design Tools (Liquid Layout, alternate layout, linked content, and the Content Collector tools) that will radically change the way you work—allowing you to more easily leverage and adapt page layouts for the myriad print pages, devices and screens for which content now needs to be designed.

All-in, this is the most compelling upgrade offer in the history of the Adobe Creative Suite. Adobe has indicated that not everything will be available at first, but most of what was presented in the launch webcast will be available by the fall, and, of course, CS6 is included from the initial subscription download. While there was no mention of the exact date that the Creative Suite 6 and Creative Cloud would be available, we are guesstimating that the initial subscription service will be available within the next 30 days. You can sign in now to see if you qualify for the special offer of $29.99/month and get ready to take your creativity to the next level!

If you are an Adobe Creative Suite Veteran, you can learn the new Creative Suite 6 and Creative Cloud features by checking out Adobe TV!  If you are new to the Adobe Creative Suite applications, the fastest, most efficient way to learn is with Online Adobe Training Courses led by a live instructor. Here is how you get started: Adobe Dreamweaver Training, Adobe Fireworks Training, Adobe Flash Training, Adobe Illustrator Training, Adobe InDesign TrainingAdobe Photoshop Training

Posted in: Adobe After Effects, Adobe Creative Suite, Adobe Dreamweaver, Adobe Fireworks, Adobe Flash, Adobe Illustrator, Adobe InDesign, Adobe Muse, Adobe Photoshop, Adobe Premiere, Adobe Training, HTML5

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Great New Features of Adobe Flash CS5.5

Adobe Flash CS5.5

Expanded platform and device support
Flash Professional CS5.5 makes it easier to reach audiences on the latest Flash Platform runtimes, including Flash Player 10.2 and Adobe AIR 2.6.

Deliver to desktop computers. Take advantage of the ubiquity of Adobe Flash Player within browsers, and extend beyond the browser with Adobe AIR. Your content displays with a consistent look and feel across operating systems and browsers.

Deliver to mobile devices. Deliver content that plays back on millions of devices worldwide, and reach audiences on smartphones that run Android 2.2 and above. Use Adobe AIR for iOS Support, included with Flash Professional CS5.5, to compile ActionScript bytecode into native iPhone application code.

Deliver to tablets. Produce immersive content optimized for tablet devices. Take advantage of touch input and gesture-based actions that enhance the user experience.

Deliver to Internet-enabled televisions. Extend the reach of your content into consumers’ Internet-connected living rooms, with immersive experiences and applications that run on Adobe AIR for the Digital Home

Efficient workflows for multi-target content
Simplify the creation and management of multiple FLA files that are created for a single project, but that target multiple devices. Share code and assets across documents and device targets to efficiently create, test, package, and deploy content for a wide range of screens and devices. For example, symbols modified in one document update across other documents. The New Project dialog box has been enhanced to include a Default Document section, which allows you to specify a document name, target player, and ActionScript version.

Content scaling when resizing stage
One of the most time-consuming aspects of designing content that is optimized for various screen sizes is scaling content to fit to every size. Designers spend much of their time adjusting a single design to work at multiple sizes. With Flash Professional CS5.5, you can choose to scale the contents of your file when you change the size of the stage. Everything on the stage, including symbols and motion paths across all scenes, are scaled. There are also controls for limiting scaling to unlocked or visible layers.

Enhanced layer controls
Flash Professional CS5.5 gives you more control over the contents of your document with the ability to do even more with layers. Copy and paste layers—including ones with motion and inverse kinematics armatures—to a different timeline or even to a different FLA document. You can also cut and duplicate layers, and even copy and paste folders.

Symbol rasterization
Complex vector artwork can take a toll on the processors of mobile devices, degrading rendering performance. Flash Professional CS5.5 offers two new options that allow you to easily export content as bitmaps, which help enhance performance of your mobile content. The Convert To Bitmap command allows you to convert selected artwork on the stage to a bitmap. Once converted, the artwork is no longer editable in Flash Professional, although you can edit it in Adobe Photoshop® software. The Export As Bitmap command is a display property that you can apply to movie clip symbols. With this setting enabled, chosen symbols are rendered as bitmaps on stage when the project is published, with the benefit that the symbol remains editable

Enhanced code snippets handling
Flash Professional CS5.5 brings several key enhancements to the Code Snippets panel, offering quick and easy ways to add ActionScript 3.0 code to your projects:
• Place your cursor over a movie clip placeholder in the code snippet, and a pick whip appears. Drag the pick whip to a movie clip on the stage to insert the instance name of your target movie clip into the code.
• Use more than 20 new code snippets, including ones for creating mobile and AIR applications, for accelerometer, multitouch gestures, and save/load data.
• Upon selecting a snippet from the Code Snippets panel, you can view a description or preview the underlying ActionScript code on a heads-up display (HUD) before you apply it.

Streamlined publishing and document settings
Save time with a newly designed and more efficient Publish Settings dialog box, which you can now access directly from the Properties panel. Select multiple formats on the left and edit the corresponding settings on the right. New to the dialog box is the ability to publish a SWC file to a path of your choice without having to publish the SWF file. In addition, the dialog box now returns relative paths when selecting a publish destination so that files can be more easily shared across teams. You can also change the version of Flash Player, ActionScript version, and stage size directly from the Properties panel.

Pinning support for inverse kinematics
With this new release, Flash Professional continues to offer a powerful interactive design toolset that allows for creative exploration and implementation. You can now lock, or pin, bones to the stage, allowing you to place restrictions on the movements of selected bones. In addition, you can now create multiple spans or armatures on a single layer, and you can more easily define more complex movement of armatures, such as walk cycles.

Customer-requested enhancements
Flash Professional CS5.5 includes a number of new features that customers have asked for, including:
• Control over author time playback using a new integrated controller at the bottom of the Timeline and the Motion Editor. A new Loop button helps make it easier to repeatedly review a part of your animation.
• A new conflict resolution dialog box appears when symbols of the same name are imported to the Library, offering the option to place duplicate items into a new folder.
• TLF text support for style sheets, just like Classic text. You can create a StyleSheet in ActionScript and add it to a TLF block to change the attributes of text.
• Support for tab stops. Align text to tabs, and to enter tab characters in TLF text fields on stage. The tab ruler allows tab stops to be added, deleted, moved, or to have their tab type changed.
• Optimized export of TLF text to SWF. Offering decreased SWF file size and generally better performance in Flash Player and Adobe AIR.
• Improved performance for TLF, seen in such functions as scrolling speed and creating and populating TLF text blocks. These enhancements improve the use of TLF on Android mobile devices.
• A new compiler caching feature to help reduce the compile time of documents that use embedded fonts and MP3 sound files, allowing you to deploy rich content faster. In previous versions, these items would recompile each time you tested or published a movie, even if nothing had changed. In Flash Professional CS5.5, the compiler caches the embedded fonts and sound items the first time a document is compiled, and each time you test or publish movies subsequently, the compiler will use the cached assets, noticeably reducing compile time.

Seamless mobile testing
Perform source-level debugging on Adobe AIR enabled devices that are connected with a USB cable. Set break points and use trace statements to test the content directly on the device. You can also package AIR for Android apps and publish directly to the device.

Flash Builder 4.5 integration
Experience better integration between Flash Professional CS5.5 and Flash Builder 4.5. Create and open projects in either Flash Professional or Flash Builder. When you change project settings in one application, the other application’s settings will automatically update to match.

Find Online Adobe Flash Training Here!

Posted in: Adobe Flash, Adobe Training

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